final
overview
inside solver
new codes week6 thor run
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NEW CODES:
$SIZEZ/2
$CR OR $CB OR $ CG (RED BLUE GREEN)
$VY>$VZ
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Brief notes:
notes: selecting and grouping the shoe sole, coloring the sole to red value,
attribute transfer (source(rightside):red sole, destination:grid)
point node to adjust the position using $CR .
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Whats solver?
#using solver and file node to write animation(play smoothly) -$F3.bgeo-
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#add velocity color to sole
add trail node to add velocity attribute,
add point node, add color, Y = $VY>$VZ
means if the upward ($VY) velocity is greater than the forward ($VZ), then color point green.
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whole steps:
file bgeo thorrun, rescale,
select and group left right soles,
delete unselected, color both soles to red(use pointnode).
make grid, change color to blue(use pointnode)
attribute transfer node: grid left, sole right. attri>points>Cd
add point node with position add ramp attribute at parameterY=ramp("ramp",$CR,0)
point node to recolor everything to one color.
solver to write bgeo.
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how to add particles?
Null the soles from delete node,
add trail node to add velocity attribute.
point node with Color Y = $VY>$VZ
add popnet node-old
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