Friday, 18 December 2015

Week 9 - Dynamics Simulations - Coffee Stir

-open teacher's mug model
-under dynamics tab, create 2d container, place in on the mug surface.
-change fluid shape density buoyancy to Zero.
-fluid effects > add/edit cotents > paint fluid tool. settings,
-paint attributes, paintable attributes> density and color.
-attribute maps, import the coffee png.
-at the render view, change to legacy
-make a cylinder as a stir-er, select fluid, shift cylinder, make colide.
-animate the cylinder and see the results.



USE VISOR PRESET
-create clouds, create 2d container,
-the preset at the attribute editor you have a list of presets.

*notes, you can convert them to polygon! (convert fluid to polygon)